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Platform vs Product Decision

Tests whether you have two sides and the patience, since most companies building a platform need neither yet.

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CategoryStrategyForFounders, ConsultantsTested onClaudeChatGPT

Running it, start to finish

  1. Check the sides genuinely create value for each other.
  2. Define the narrowest market where critical mass is reachable.
  3. Consider launching as a product with single-player value first.

What you get back

The output this produces, every time.

  • Tests whether the sides genuinely create value for each other or you have two customer segments.
  • Requires a concrete cold-start answer, which is the defining difficulty.
  • Models unit economics at achievable scale rather than at the ambition.

Getting better results

Where this usually goes wrong, and how to avoid it.

  • Build single-player value first. A product useful to one side alone can become a platform. It is the least attractive plan and usually the right one.
  • Define critical mass narrowly. Platforms are local. Thin coverage everywhere serves nobody and is the standard way these launches fail.
  • Answer disintermediation before building. Once both sides have met, what keeps them on the platform is frequently the whole business question.

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