Motion Specification
Specifies duration and easing, since unspecified motion becomes a default that feels cheap.
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Running it, start to finish
- Give every animation a job or remove it.
- Specify duration, easing and reduced-motion behaviour per transition.
- Test on a low-end device and after many repetitions.
What you get back
The output this produces, every time.
- Requires each piece of motion to do a job, and removes the rest.
- Sets durations shorter than feels right, since motion is experienced repeatedly.
- Specifies reduced-motion behaviour per animation, which is an accessibility requirement.
Getting better results
Where this usually goes wrong, and how to avoid it.
- Animate transform and opacity only. Animating layout properties causes reflow and stutters on lower-end devices, which is where the judgement happens.
- Delay the loading indicator. A spinner appearing instantly for a fast response makes the interface feel slower than showing nothing would.
- Judge it on the fiftieth repetition. Motion that is charming once is what makes an interface tiring to use daily.
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Written for The AI University. Every prompt in this library is original work — authored, tested and revised here, not collected from elsewhere. 365 of them, free with an account.
